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2019-04期

基于STEAM教育的儿童玩具创新设计研究

单位:长沙师范学院     作者:唐玉红 周冰洁 向路遥      来源:工业设计杂志     时间:2019-04-25

摘 要:随着现代科学技术迅猛发展,传统的教育方式已然不能满足新型时代的发展,为适应现代社会的人才需求,培养未来型人才,一些先进国家创立了一系列新型人才培养方案。创客教育,以及由美国开始的STEAM教育成为了现代教育发展的主要趋势。STEAM有别于传统的单学科、重书本知识的教育方式,它是一种重实践的超学科教育概念。本文从儿童STEAM教育的现状入手,剖析STEAM教育的本质及其对玩具设计的意义。从STEAM教育中的"科学、技术、工程、艺术、数学"五个方面具体分析儿童玩具与其之间的关系,推进儿童玩具与儿童STEAM教育玩学结合。基于对STEAM教育的探索,结合现有的高新科技,提出儿童智能玩具设计主要创新形式,定义智能玩具设计的原则、思路和方法。

关键词:STEAM教育;智能玩具;STEAM玩具;玩具设计


中图分类号:TB472 文献标识码:A

文章编码:1672-7053(2019)04-0146-02


Abstract:With the rapid development of modern science and technology, traditional education methods can no longer meet the development of the new era. In order to meet the needs of talents in modern society and cultivate future talents, some advanced countries have created a series of new talent training programs. Maker education, as well as STEAM education started in the United States, has become a major trend in the development of modern education. STEAM is different from traditional single-disciplinary and book-based education. It is a re-educational concept of transdisciplinary education. This paper starts with the current situation of children's STEAM education, and analyzes the nature of STEAM education and its significance to toy design. From the five aspects of science, technology, engineering, art and mathematics in STEAM education, the paper analyzes the relationship between children's toys and children's toys and children's STEAM education and learning. Based on the exploration of STEAM education, combined with the existing high-tech, the main innovative forms of children's intelligent toy design are proposed, and the principles, ideas and methods of intelligent toy design are defined.

Key Words:STEAM education; intelligent toys; STEAM toys; toy design